Monday 18 October 2010

Month 1, Week 3 and 4: Project Shuffle (working title).

The last two weeks of this month, we will be developing two concepts, as usual. However, we will each start with an individual project this week, and work on eachother's project the week after it.

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My starting project will be an RTS. I'll try to develop the gameplay for the most part, and do initial concept art. The game's theme is a fictional version of the extinction of the dinosaurs.

In the game, it turns out that mammals caused the extinction, in a large war against their reptilian overlords, the dinosaurs. They banded together, saving and rallying their scattered kin, which ultimately led to the construction of the Mammaltron: a huge construct, composed of countless mammals, each lending it their own special powers (credit is due to a kind inhabitant of the frozen north that inspired this idea).

Gameplay-wise, the game plays as an RTS with two factions: the mammals versus dinosaurs. The player that can destroy the other player's base, wins.

The mammals spend their time building up a strong defense in their base, turtling, while scouting the map for lost mammals to rescue. When they've gathered sufficient forces, they can form the Mammaltron (their only actual attack unit) to attack the dinosaur base.

The dinosaurs, meanwhile, try to reach the lost mammals first so they can eat or kill them, denying the mammal player reinforcements. Dinosaurs will be mostly attacking. If they cannot defeat the mammals before Mammaltron is constructed, they will have to defend against it, which should prove difficult, considering they will lack in defensive capabilities.

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